My favorite thing about The Elder Scrolls has always been that it rewards curiosity. Bethesda's RPGs have a knack for making players feel as though there's always something waiting in every dungeon, castle, town or city, and it’s one of the biggest reasons that these worlds remain so memorable. Games like Skyrim, Oblivion, and even Morrowind are still notably popular after their release, encouraging me to return to Tamriel time and time again. However, I do feel like players have been ready to move on for many years now. Those who have spent a couple of hundreds, or even thousands, of hours inThe Elder Scrolls have explored countless corners of Tamriel, and even discovered secrets that once seemed impossible to find. That's why I think The Elder Scrolls 6: Sentinel needs to give players something genuinely new to chase: secrets so obscure that even the most dedicated fans might not uncover them.
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