Being responsible with money and resources is hard enough as it is, so I get why some people would prefer to spend their in-game savings without thinking too much; it’s only natural. After all, what’s the point of collecting all of these materials if you’re never going to treat yourself to a nice new weapon once in a while?
Unfortunately, some FPS titles disagree with me. Depending on the game, wasting crafting materials, ammo, or other valuable resources can have unpleasant consequences that you don’t want to deal with. Yes, some of them are easily fixable, but others can leave you struggling to survive.
Single-player FPS games don't often incorporate skill trees, but the ones that do tend to know what they are doing.
If you’re a fan of post-apocalyptic worlds, Metro Exodus will not disappoint. However, unlike many other traditional shooters, this game will force you to carefully manage your resources if you want a shot at survival. Although all resources are important, two types stand out: chemicals and materials. They can be collected while exploring abandoned buildings, so it’s probably starting to make sense why spending them without thinking ahead could become a serious problem.
Both of these materials are used to craft supplies, including ammo, gas mask filters, and throwables, while chemicals are used to maintain your equipment. The biggest issue is that spending too much on ammo, for example, can leave you without enough materials to craft the gas mask filters you need to breathe the irradiated oxygen of the surface world.
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