Dragon Age: The Veilguard occupies an awkward place in the series. While it is technically a very good game with strong combat, game design, and minimal bugs, it is generally agreed to have some of the worst writing of the series, and just wasn't the Inquisition follow-up many of us were after. In other words, it was seen as a good game, but a bad Dragon Age game.
Nowhere is that more felt than in how The Veilguard ditches the reactivity of previous games. Before launch, we were told that the Dragon Age Keep - the website used to log all of our choices across the series - would not be used in The Veilguard. Instead, we would select just three of the choices we made in Inquisition, completely ignoring Dragon Age: Origins and Dragon Age 2. For many, this was the beginning of the end.
This wasn't just felt by fans. In a recent TikTok, BioWare veteran Mark Darrah - who returned to consult on The Veilguard's development - says that he pushed for the Dragon Age Keep to be used once again, allowing for choices from the previous three games to be referenced.
Darrah touched on this when he was asked what he would change about each Dragon Age game. When he got to The Veilguard, he couldn't think of anything he would remove, but he knew what he would add.
"The thing that I would add is The Keep," Darrah says. "I told them to. It wouldn't take that much...
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