There's always been a significant gap between how Valve advertises Steam Deck compatibility and how games actually run on the hardware.
A certain title might have a Verified badge because everything works properly on the Deck, but when you start playing, you find that framerates really aren't what you imagined.
That's now been fixed in the latest Steam update, which adds average framerate data to the info panel.
This gives potential buyers a lot more data to work with, and it arrives for all games that have gone through the verification process (whether they come out the other side as Supported, Playable, or Unsupported).
Valve is getting its data from its own massive pool of users; don't worry, it's opt-in only. Not only does the new data give you a quick tally of the average FPS on the Steam Deck, but it also opens into a detailed chart with more info about averages.
These graphs do a good job of relaying the highs and lows while gaming. If you see framerate distribution weighted heavily at, say, 90FPS with just a few blips on the lower framerates, it's safe to assume you'll mostly be playing at 90FPS.
But there is some nuance. As Valve points out, some graphs will show large gaps between weighted framerates. In The Elder Scrolls IV: Oblivion Remastered, for example, the chart falls heavily on 30FPS with a decent spike at 60FPS.
This is evident in many other games.
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