Xenoblade developer Monolith Soft has confirmed that it was involved in the development of The Legend of Zelda: Ocarina of Time remake.
Monolith Soft has been majorly involved in the development of Zelda titles over the last 15 years, so much so that Daiki Iwamoto, general manager for the Zelda series, said he'd like to see the studio lead its own Zelda game. And Monolith Soft's previous efforts with the series led to speculation that Ocarina of Time remake would be developed by the studio – especially when it's adept at making graphically intensive titles for their given systems – similar to how Grezzo developed Zelda remakes before creating its own unique title with Echoes of Wisdom.
It looked like this would be the case when a Norwegian retailer listed the studio as the remake's developer, but it was since revealed that development of the remake was happening internally at Nintendo. However, upon the release of the game, the Monolith Soft Twitter account revealed that the studio was involved in the development, with it citing game design, programming, and graphics roles on the title.
While the studio has been most well-known for creating and developing the Xenoblade Chronicles games over the last decade and a half, Monolith Soft has been one of the biggest MVPs in Nintendo history. Since 2008 with Super Smash Bros. Brawl, Monolith Soft has helped develop a ton of Nintendo's biggest titles, including Mario Kart World, every Splatoon game, and Animal Crossing: New Horizons.
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