The Legend of Zelda: Ocarina of Time has been one of my favorite games since I first played it on the Nintendo 64, and while I would still argue that it's one of the greatest games ever made, even I can admit that the original isn't without its faults. After all, bringing Zelda into a fully 3D world was a massive undertaking in 1998, and there were certain things Nintendo simply couldn't do with the hardware it had. However, returning to Ocarina of Time in the Switch 2 remake has made those limitations even easier to recognize, largely because so many of them are finally gone.
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