World of Warcraft: Forever has suffered a bit of a PvP debacle since its official release last week, with faction imbalance drama hitting a high – but Blizzard is working to remedy it.
Yes, the studio is well aware of the issue – one that, if you're out of the loop yourself, has seen folks complaining about everything from too many Horde players to unplayable PvP realms – and a recent update on its official forums proves as much.
"It's vitally important that the PvP rulesets in WoW: Forever have balanced factions where both factions vie for supremacy," it begins, and I'd certainly agree there. "Creating memories of epic victories and stunning defeats that we all remember for years to come," after all, is what it's all about.
Blizzard says that that ideal balance, however, isn't there – even if it is "close," so to speak: "While even the most extreme case in a region is currently at roughly a 55/45 split, that is not as close as we want it to be."
In turn, the developers are rolling out some changes… and, unsurprisingly, restrictions.
"To better set the stage for the neck-and-neck conflicts we all want, we've adjusted the character creation system to better recognize the overall state of faction balance in each region's PvP rulesets, rather than what may feel like snapshots of points in time," Blizzard explains. " And, yes, this means you can't create characters willy-nilly.
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