PGC Summit Montréal has officially kicked off at the Grand Quay of the Port of Montreal. It’s our first time running a show in the city and we’re doing it inside MIGS, Canada’s biggest and longest-running B2B games conference. Thanks to our global sponsor Xsolla and silver sponsor Ludia for supporting the event.
If there’s a theme to today, it’s longevity. Lots of our speakers have kept games running for years, rebuilt them, or started their own studios when things went wrong. Here's what's on the agenda.
The morning kicks off with the keynote, moderated by PG.biz's Mariam Ahmad, joined by Xsolla’s Blair Dolson, Koolhaus Games’ Wolfgang Hamann and Noodlecake’s Ryan Holowaty. They’ll talk about finding growth now that player acquisition costs keep going up and about keeping players coming back.
After that, Rhys Dekle from Strategic Alternatives asks a question plenty of founders will want answered. If AI makes your game cheaper to build, does it make your studio worth more? He spends his days on studio sales and acquisitions and he isn’t so sure.
Then, Hyper Hippo’s Alexandre Denault tells the story of tearing down Adventure Capitalist after nine years and rebuilding it from scratch, mistakes and all. Denault previewed the story in an op-ed here. Ludia’s Lucas Labordiere and Karl Dandan follow with what it’s really like to run a game that’s been live for more than a decade.
Discord’s Anthony Tešija explains how to use a Discord server as a development tool. Ahead of the event, Tešija explained how studios should open, run and grow a server from alpha to live ops - check out his piece here .
Source link







