World of Warcraft first launched more than 20 years ago, becoming the king of the MMORPG genre and establishing Azeroth as one of the most iconic worlds in gaming. Now, Blizzard Entertainment is reimagining that world with World of Warcraft: Forever, which launches on November 4 and builds on what made the original great while adding a ton of new content.
The feel of the OG game has been carried over to WoW: Forever, with the original character models and spell animations still intact. The level 60 cap is also back, as is the slower leveling experience that made each level up feel like an accomplishment. But the details have been enhanced, with improved core systems, items, UI, and world graphics.
The headliner additions are new zones, a new playable race, and a bunch of new quests. We’re not going to ruin the feeling of discovery by going into too much detail about the new locations, but we can share that even areas long-time players are familiar with have some new surprises. There are over 1,000 new quests, which will take you to corners of the map you’ve never visited before.
The main new zone we will call out is Zephras Isle, a starting area that’s in crisis after the air spirits that protected it vanished and its current people are divided about what to do next. This area is notable because it’s home to WoW: Forever’s brand-new playable race, the elven Skyborne.
They can be part of either the Horde or Alliance, with their racial abilities determined by their alignment.
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