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Half-Life 3 re-re-re-confirmed: A Valve dev just said 'HLX' out loud

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Half-Life 3 re-re-re-confirmed: A Valve dev just said 'HLX' out loud

Get ready to start talking about Half-Life 3 again, folks, because it's that time of year: Winter is closing in, The Game Awards are coming, and somebody at Valve said "HLX."

HLX, for those who haven't been following along, is a rumored codename for Half-Life 3, or Half-Life something, the near-mythical new Half-Life game that Valve may or may not be working on. It first came to light in early 2024, as part of a data string inside a Counter-Strike 2 update that bore a very strong resemblance to HLVR, Valve's codename for Half-Life: Alyx—a revelation that had PC Gamer contributor Rick Lane "vibrating with excitement."

Sadly for Rick, nothing came of it: No new Half-Life game, 3 or otherwise, followed, and HLX was filed away with all the other myriad Half-Life 3 rumors, hoaxes, and leaks. That is, until Valve composer and audio artist Mike Morasky brought it up completely out of the blue during a GameSoundCon panel on "Valve's Approach to an Open and Flexible Audio Engine."

In response to a question about managing voice counts—essentially the maximum number of sounds that can play simultaneously—Morasky touched on some of the variables involved, before touching on the role played by Valve's HDR system in optimizing audio. "Deadlock has their own version of HDR," Morasky says. "HLX has its own version, and so on and so forth."

HLX files today. I'm working as quickly as I can.



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