Reviewed on:
Switch 2
Platform:
Publisher:
Nintendo
Developer:
Nintendo
Release:
Rating:
Everyone 10+
The Legend of Zelda: Ocarina of Time for the Nintendo 64 is the most important video game ever made… to me. My byline would not appear in the pages of Game Informer without my original experience playing that game. But it is nearly 30 years old, and despite establishing many important staples of 3D gaming, its age is becoming more apparent. Ocarina of Time was due for a re-examination, and its remake is a wonderful recreation of the 1998 experience with improvements on basically every element: visuals, storytelling, timeless design, and more. It is, however, a remake, and the coloring (though expertly done) is firmly inside the lines.
Ocarina of Time is gorgeous. That the game is less than 25 GB is an engineering marvel. I never quite came around to the odd looks of child Link or Zelda, but every other character, environment, enemy, item, and boss looks incredible. I eagerly looked forward to meeting every weirdo in Hyrule to see their new look, and was never disappointed. The ReDeads and Stalchildren are more traumatic than ever, and every NPC childhood crush I thought I had moved on from was reignited. Watching the sun rise and set over Hyrule feels as magical as it did in the past.
The same accolades can be awarded to the soundtrack. The new orchestrations are incredible, and watching Link’s 4K fingers play the proper notes on his ocarina is mesmerizing.
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