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Smash Brothers' Creator Masahiro Sakurai Complains About AI In Gaming

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Smash Brothers' Creator Masahiro Sakurai Complains About AI In Gaming

Steam has been at the forefront of the Artificial Intelligence influx in recent years, with a new report showing that the usage of AI tools in new games on the platform has skyrocketed to one in three new releases. While this has made navigating new indie games a nightmare these days, the problem has become so widespread that even developers outside the US have started to take notice.

Even just taking a look at some categories like the MOBA section of Steam's Next Fest will see hundreds of games either using AI assets or entirely made using AI platforms, which has managed to catch the eye of none other than the creator of Super Smash Bros., Masahiro Sakurai, who recently weighed in on the issue himself.

As shared by Nintendo Everything on X, Sakurai expressed his concern regarding the "flood of original games" we're already starting to see in an exclusive interview with Denfaminicogamer.

Noting that the number of Steam releases has dramatically multiplied from 275 in 2010, all the way to "more than 19,000 annually," Sakurai noted that the number of new and unoriginal games "will only grow from now on, because AI will be used to turn them out."

It isn't just AI slop either, as Sakurai also pointed fingers at games that consistently advertise themselves as "XX-Like, or games that resemble another one," which also offers the challenge of trying to stand out by being original enough to make an impact.

As if these issues weren't topical enough already, Sakurai even acknowledged the countless cheap imitations of modern releases, with "Games like Supermarket Chaos or Needle in a Haystack Simulator have multiplied like crazy" after their initial viral success.


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