The digital trading card game will have bigger gaps between set releases
If you’ve played the mobile game Pokémon Trading Card Game Pocket, you probably have at least two major complaints: the UI is too slow, and the current card set release cadence is overwhelming. It seems that DeNa and The Pokémon Company are working on fixing at least one of these issues.
The Pokémon TCG Pocket Operations Team outlined additions and improvements coming to the game for its second anniversary. The biggest change is that new releases will come every six weeks instead of monthly.
While getting less content could be seen as a bad thing, TCG Pocket's rapid release schedule has overwhelmed many players. Whether you’re aiming to collect all the cards or trying to stay on top of the competitive meta, keeping up with the current release cycle requires near-religious devotion. The change to the game’s release calendar will start with the upcoming C series of card releases.
The shift to a six-week card release cycle is the biggest change coming to Pokémon TCG Pocket , but the Operations Team promises many other additions. Alongside the set-release transition, DeNa will expand the missions and events that coincide with pack releases. Immersive cards, which depict animated scenes, will be obtainable by completing collections and missions. There will also be missions where players can unlock one-star promo cards with unique illustrations. The last major card-collecting change is the addition of “Special Packs,” which are opened with stamina that recovers weekly.
Source link







