While role-playing games often allow you to take on a wide range of archetypes, including b some of the most popular and acclaimed open-world RPGs surprisingly lack support for a full villain playthrough. In games like The Witcher 3, where you play as a predefined character, there’s little room to commit to an evil identity, while titles like Elden Ring offer sinister quests and endings rather than a sustained villainous campaign, even though you can kill many of the NPCs you meet.
Upcoming RPGs like Fable promise to shake things up for the open-world genre, but there are already promising titles for players who want freedom that supports their agenda, regardless of how twisted it might be. The games below offer lots of flexibility for becoming a true villain almost from the start and sticking with it for most of the playthrough. In these RPGs, you can exploit and betray NPCs, join genuinely vile factions and work for them, or attack others on sight, with quests or sandbox systems that accommodate your cruelty.
Unlike vampire RPGs such as The Blood of Dawnwalker or Vampyr that explore moral choices around your bloodlust and whether to suppress your nature, V Rising doesn’t care for any of that. Its villainy is simply built into the everyday routine of developing your character and castle. You play as an ancient vampire from the start, feeding on humans casually, dominating the land ruthlessly, and building your dark empire step by step, giving you the whole package for embracing the vampire fantasy in the most straightforward way.
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