One of the many topics that gamers tend to debate ad nauseam is the use of handholding in modern games. The complaints can range from small-yet-common nitpicks about God of War Ragnarok’s supporting cast giving too many hints during puzzles to the relentless bashing of entire games because of smoke trails, which happened very recently with Marvel’s Wolverine. Regardless of what side of the fence gamers are on when it comes to mechanics that clearly guide players to where they’re supposed to go next, practically everyone has an opinion. And when it comes to Mythic Wave, the developer of Steam’s Rewolt, it’s clear that the studio has no love for modern hand-holding.
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