We'll never know exactly what BioWare was going for in Mass Effect 5, since the studio's now been shut down by EA. A former lead on the sci-fi RPG has spoken about the ideas at play, especially concerning the title, Mass Effect: Universe, and I'm not sure I want to hear any more because it just makes the disappointment worse.
After it was announced that BioWare was closed, a trailer leaked online for Mass Effect: Universe, which has since been confirmed as the actual fifth installment. The collective fandom is now a-flurry with questions about the aspirations and ideas behind this brave new frontier, and Romain Toutain, ex-technical director on the franchise, has shed some light on them in a livestream on Twitch.
His comments were made in French, but a Bluesky user was able to translate portions and put subtitles on a clip. There were a number of insights, but the biggest and most fascinating was the reason behind the title – you had the power to create and manipulate timelines in the game to some extent.
So earlier, my brother was watching Octobinz (Romain Toutain)'s livestream on Twitch. He was the Technical Director on Mass Effect Universe, so I wanted to share some bits he discussed.As he speaks french, I added subtitles to make it more accessible for everyone!#MassEffect #MassEffectUniverse
"One of the reasons why it was called Mass Effect: Universe is that you had so many choices that you could plug your saves together to create parallel universes," he says.
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