With the burgeoning decomp and recomp scene now inundated with low-effort AI slop, a notable community tool is shutting down. Developer Luke "encounter" Street is closing decomp.dev, a site that once tracked decompilations of classic games, citing the negative effects AI has had on the community.
Decomp.dev tracks – or, rather, tracked – the painstaking, human-driven process of decompilation across dozens of games. As each line of code was recreated and matched with functions from the original game, a percentage meter would tick up gradually until it reached the coveted 100% mark. But this simple celebration of human effort has gotten a lot more complicated with the rise of AI.
"It is now clear that, with the right guidance, human input, and code reviews, AI can expedite the decompilation process in a significant way," Street writes in the announcement. "What is also now clear is that the community aspect of decompilation has been broken. Our projects have always been open source to encourage contributions and to benefit the community as a whole. Bad actors have been abusing this in increasingly troublesome ways."
Those abuses include "forking existing decompilation projects to 'finish' them with AI," even if that goes against the wishes of the developers who started the project in the first place. Street also notes that some AI-first devs are "racing to port games" ahead of traditional developers.
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