As we enter RPG Club's third week in The Blood of Dawnwalker, allow me to refresh your memory. After learning to fight in Duelist mode in the first week, followed by a second week where we killed our first ruling vampire, we're now ramping up our fight against Brencis. With our 30-day deadline to save Coen's family fast-closing, there's a lot that still needs to be done – so this week I'm sinking my fangs into the main story proper, chasing every lead that will give me the upper-hand come next week's confrontation.
Join the GamesRadar+ RPG Club: Every month we pick a new RPG to play together. In September we are diving into The Blood of Dawnwalker. Sharpen your fangs, bring your best witchcraft, and share your adventure alongside ours in the RPG Club.
When we left off in part two, we'd just killed Ambrus, the youngest undead in Brencis' court, and agreed to harbor a piece of his soul in Coen to prevent him from being consumed by an evil presence outside our realm. I'm still not entirely clear on what that presence is, but it seems to be a corruption that feeds on anyone who deals with its power; be it vampires, witches, or (in Coen's case) both. It's likely going to be a problem: per the rules of RPG Club I've seized every opportunity to further Coen's vampirism, so if there are consequences for doing so, I'm all but guaranteed to see them.
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