GTA 6 will push PS5 and Xbox Series X|S to "their absolute limits," Rockstar Games says, but that doesn't mean we'll see the game run at 60fps on either platform.
In a new blog post shared today as GTA 6 preloads kick off for those who've pre-ordered digitally, Rockstar discusses what we can expect from the upcoming blockbuster's performance on your platform of choice. However, as previously anticipated, the devs have now confirmed a 30fps cap on both consoles.
"Grand Theft Auto 6 has been fully developed from the ground up to provide the best possible experience for the current generation of consoles, targeting 30 frames per second while pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life – while maintaining the density and visual fidelity of all its environments and inhabitants," Rockstar says.
This is unchanged on PS5 Pro, but owners of Sony's souped-up console can still expect other visual improvements, including ray-traced shadows. "The PlayStation 5 Pro offers breathtaking visuals, with improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows only available on PlayStation 5 Pro," Rockstar adds.
Even those running the game on a regular PS5 can expect a great experience, though, it continues, once again reiterating that line that the game will "play best" on Sony's hardware .
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