I don't know about you, but stealing in RPGs is one of my favorite activities. I always feel a little guilty about it, even though the person being robbed isn't real, but once I realized I could actually make good money in the game just by doing this, all my morals go out the window. I promise my approach to personal finance is very different in real life.
In any case, some games make stealing so profitable that playing by the rules just starts to seem pointless and boring. Whether it's emptying NPCs' pockets or breaking into people's homes, these next RPGs make being a devious thief considerably more rewarding than being a respectable hero.
The story in The Elder Scrolls 5: Skyrim is all about the future Dragonborn, who survives Alduin's attack on Helgen, discovering his ability to absorb dragon souls and use the Voice. That way, he goes from an anonymous prisoner to someone capable of defeating dragons. However, being a hero does not mean that you can't be a successful thief as well.
Skyrim lets the Dragonborn join the Thieves Guild in Riften, and the more the Guild gives them repeatable jobs that involve pickpocketing and stealing valuable items, the easier it becomes to make thievery their main source of income. Although regular merchants generally won't buy stolen goods, the Guild gives players access to people who will, so the game actually makes thievery a viable way to make money.
Henry of Skalitz is a blacksmith’s son in Kingdom Come: Deliverance 2 whose home was destroyed during the war.
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