If you've ever wanted to run a somewhat shady business on a busy futuristic space station, then Probably Stolen is the sim for you. Set in a post-apocalyptic society where resources are scarce and people will do anything to survive, you get to run a small general store under the watchful eye of the Republic.
Probably Stolen has a lot of nuance to its gameplay that can make it a little confusing to new players. Let me be your inside man for the job and show you a few things that made my playthroughs a bit easier.
There are a lot of options available for you to buy and sell in Probably Stolen, from food and medical items to weapons and contraband, so it can be incredibly tempting to absolutely stuff your inventory with whatever you can get your hands on. That leads to you having a lot of scrap and no one to sell it to — ask me how I know.
Instead of buying up everything everyone sells you, find a niche to focus on for the day or for a few days at a time. I recommend at the beginning of the game, you focus on growing, buying, and finding food and drinks; after you've sold through that inventory, built up some money, and had a chance to upgrade your storefront and machinery, you can branch out.
It's still a good idea to keep a few items from each category on hand just in case, but being a Jack of all trades will make it harder to scale your income.
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