Last week, EA announced it's laying off 400 workers across multiple studios, cancelling projects and refocusing on its biggest money-makers. As part of that, EA closed down the iconic BioWare studio, letting go of most of its remaining staff of around 50 people.
The mood inside EA is, unsurprisingly, low. Speaking to Vertical Slice, a number of current and former staff revealed a culture of secrecy surrounding layoffs, and a lack of clarity on who, exactly, is affected and how their teams are meant to move forward without them.
One former employee said her colleagues only discovered she'd been laid off through LinkedIn, despite working directly with her. According to the report, that's part of EA's policy to "protect the privacy of anybody impacted", but workers see it differently.
"My suspicion is that it is done to isolate the people laid off," one source said. "Depending on how large a layoff it is, it can take us a week or two or more to get our bearings back under us and figure out what we're doing."
This also affects the work itself, since in-progress projects become the responsibility of the fewer remaining members of the team. But a source revealed that it can take weeks for EA to communicate those specifics to staff and to chart a path forward.
EA's approach to telling affected employees they're being let go is one that should sound familiar to anyone who knows the modern corporate world. According to multiple sources, staff are invited to a Zoom call with chat disabled and the other participants hidden.
Source link







