Indie games are missing launch dates, sometimes by weeks, due to the unexpected delays.
Valve is updating its game release rules to try to unclog a backlog of approvals due to a recent flood of new game titles, many created with AI, the company announced. That follows news that indie games are missing launch dates, sometimes by weeks, due to the unexpected delays.
Valve's goal for new title reviews is three to five days, but it's currently taking up to 12 business days. The company instituted the new rules in part to avoid any re-reviews responsible for those longer times. "We've heard from a lot of developers and know how stressful it's been having to wait for review build updates longer than expected," Valve wrote in a community post. "More improvements are coming to the build review process, but these initial changes are a great starting point."
First and foremost, developers must run their games through Steam for at least five minutes to ensure it works on the platform. Valve notes that it reviews builds that have never been played through Steam, meaning that "even if a game runs smoothly when a dev launches their executable directly, they might have missed basic steps that would impact a user installing and playing via Steam."
Valve is also requiring devs to confirm common redistributables like DirectX and Visual C++, check that achievements are ready, confirm that Steam Cloud save paths are configured correctly, and categorize screenshots as gameplay, menus, concept art or cinematics.
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