A new patch for the World of Warcraft: Forever Beta is upon us, bringing everything from the new City of Dalaran dungeon to various class changes – but it's not exactly landing well with all of the MMO's early players, it seems.
The World of Warcraft: Forever patch notes outline a lot, and that's a bit of an understatement – we're entering the fourth week of the Beta, after all.
You'll find them over on Blizzard's official forums, beginning with bug fixes and leading into a plethora of class changes which are, unsurprisingly, stirring quite the storm in the community. The first point of contention has to do with looting, however.
As the WoW: Forever patch notes read, "This build reintroduces Classic looting behavior, where creatures that dropped no loot can still be interacted with." In other words, enemies are now professional time wasters as you can interact with them whether or not they have loot.
To say the least, it's pretty annoying – and I'm not alone in thinking so. Over on a Reddit thread on Patch 5.01, one person simply asks, "Why?"
" Honestly, I get it. It's already confusing folks, too, with another commenter saying, "I found it mildly annoying/confusing at first when I killed a mob and I couldn't loot it. " Perhaps this is one thing they should've axed from the original game.
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