World of Warcraft Forever has been incredibly popular, and has gone down as the biggest WoW launch in history. It's little wonder, then, that some zones are absolutely packed with players — but thankfully, Blizzard has implemented a fix.
In a hotfix last night, Blizzard lowered the population in overcrowded zones, which should give players more of a chance to get quests done without competing with a hundred other players to tag a spider. In the developers' notes, Blizzard also noted that "We’ve made this an even bigger change on the PvP ruleset, following feedback from players that they felt overcrowded in several places. We will continue to monitor how zones feel and make further adjustments as necessary."
Unlike past versions of WoW, which had a variety of servers available, World of Warcraft Forever has one server that's divided into different rulesets: PvP, PvE, RPPvP, RP and Hardcore. Instead of dividing players among different servers, Blizzard uses layering to group people into different instances of the world. And because WoW Forever's whole thing is being surrounded by other players, Blizzard seemingly opted to try and get as many people into each layer as possible without causing problems.
However, while it's fun to see hundreds of players running around each zone, this approach has caused some issues. Some people on the PvE rulesets have reported difficulties in being able to finish quests, especially in the earlier zones, as they have to compete with dozens of different players to get anything done.
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