CD Projekt Red has rolled out a substantial patch for the new Witcher 3 Remastered edition of the game, notably adding more lighting-related options to the console versions of the game, such as Bloom, enabling you to turn them off, should you wish.
CD Projekt Red also noted it was working on an update for the Switch 2 version of The Witcher 3 Remastered to get "closer parity between all versions of the game", and to improve image "clarity and sharpness". More information on the Switch 2 patch is coming in the "following days".
Notable fixes in Witcher 3 patch 5.01 - out now on PC, PS5 and Xbox Series S/X - include fixes to dodging and odd bugs such as those where Geralt's stamina would suddenly deplete when sprinting and dodging at the same time. Player-controlled boats shouldn't "start moving uncontrollably" any more, which is a relief, ladder "interactions" have been improved, and witcher mentor Vesemir won't keep repeating himself when you cast the Quen Sign.
PC fixes address faults like incorrect graphics settings being applied - and in some circumstances the wrong GPU being selected for use, bizarrely - whereas console changes introduce promised performance improvements as well as voiceover volume improvements, and fixes for incorrect frame-rate limits being applied.
The Witcher 3 Remastered edition arrived for free early last week , representing an extraordinarily generous update which refreshes and revitalises the beloved RPG game. Millions of players flocked back to The Witcher 3 to play it, but not all received the update well, mostly because of bugs introduced, but also because of visual changes some felt overly brightened the game.
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