Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Bertie's still pretending to be a vampire, Kelsey's been breeding an army of cats, Mat's been melting mounted warriors, Marie's been a willing accomplice, and Connor's been smitten all over again.
And don't forget we have an entire dusty archive of previous What We've Been Playings, just in case you don't trust your memory any more and want to check which games you've played and see what you thought of them.
I'm still playing Dawnwalker in any spare moment I get, which I think is an encouraging sign - that I still want to play a game after reviewing it. I loaded an old save so I could continue exploring the world and find new things. And I am finding new things - I've come across some brilliantly bizarre quests and encounters.
But the most bizarre moments have been unintended - from bugs. One quest broke during review and it locked two NPCs in never-ending combat, so the quest related to them was never completed. I tried everything to budge it but nothing worked. However, when I played the other day, it was fixed. The problem was, the game yanked me from another quest in order to resolve it, which nearly broke the other quest for me.
I had to painstakingly retrace my steps to find the route to the underground area I'd been in, then slightly exploit the game using a vampire blink ability to get behind a bookshelf now blocking my way.
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