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"We were wrong": Wardogs devs end Season 2's team-specific cash and XP bonus experiment after a single, tumultuous day

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"We were wrong": Wardogs devs end Season 2's team-specific cash and XP bonus experiment after a single, tumultuous day

Season 2 of Wardogs, the multiplayer sandbox FPS currently blasting and/or politely driving its way through early access, introduced an un usual "social experiment" when it launched yesterday. In an attempt to rehabilitate the reputation of its Lonestar faction, a.k.a the infamous Blue Team, developers Bulkhead began granting bonus XP and cash – the latter being the upgrade-focused game’s lifeblood – to Blue players alone. The hypothesis, apparently, was that more skilled players would give Lonestar a chance, helping boost its dismal winrates and perhaps improve its tarnished image.

One day in, then, how’s it going? “We were wrong. We fucked up,” says Bulkhead CEO Joe Brammer in a video announcing the bonus scheme’s immediate cancellation. Ah!



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