The developer of Wardogs has admitted that the limitations of the Xbox Series S have stopped it from adding certain things to the game, but insisted these limits have also provided some unique benefits.
During a press conference for Wardogs Season 2, Bulkhead CEO Joe Brammer said the team is "limited" by the Xbox Series S and revealed that this is one of the reasons why the game doesn't have dynamic weather right now. The new rain feature being added to Wardogs this month will be persistent throughout a match, meaning a storm won't suddenly roll through halfway through a game and lighten up within 15 minutes. It's a constant downpour.
"We are limited, as every dev is, by Xbox Series S," said Brammer. "As great a platform as Xbox is, it's a very low-end hardware for a game like Wardogs. We have to be mindful of these things we're putting in the game now. Performance is the reason we don't do it, but we would love to see it at some point. There's an ambition for it, but nobody is working on it right now."
Bulkhead isn't the first team to acknowledge difficulties around Microsoft's cheaper console, which launched alongside the Xbox Series X in November 2020. Moon Studio founder Thomas Mahler stated earlier this year that it was delaying No Rest for the Wicked's Xbox release due to troubles with the Xbox Series S . Baldur's Gate 3 also came to Xbox a few months late and required the help of Microsoft's engineers to get the game's split-screen co-op working on Series S .
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