Attention fellow base-building ghouls and survival masochists, I've got good news and bad news. Starting with the good: Some of the best survival crafting games are no longer in early access, and have hit their 1.0 milestones. The bad news? Three of them piled into the same one-month window.
I've seen a million posts all asking the same advice: "Should I get Valheim, RuneScape Dragonwilds, or Enshrouded first?" And as someone who can't stop sinking hundreds of hours into mining the same three types of rock, I'm qualified enough to help you decide. I've also recruited my colleague, Chris Livingston, who is always up to in-game riffraff resulting in funny animal encounters or injuries like some sort of bizarre, survival-crafting Jeff Corwin.
We've got our own opinions on who's who among the recent survival crafting 1.0 launches, but maybe you just need something to compare features before getting into recommendations. It's by no means everything included across all three games, but here's a quick comparison of the differences and similarities between features and default settings in Valheim, RuneScape: Dragonwilds, and Enshrouded.
Requires sleep to replenish rest meter; separate cosiness buff requires a bed
Gain XP and levels in various skills and weapon proficiencies upon using relevant tools or crafting benches
Gain XP and levels in various skills and weapon proficiencies by using relevant tools or by collecting output from crafting benches. Some proficiency levels include stat bonuses or new abilities
Level up through combat and exploration; each level rewards skill points to spend on additional stats or abilities
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