In 2000, my family and I visited our local Blockbuster. This time, 9-year-old Zack decided to rent the original Silent Hill for the PlayStation 1. The game wasn’t new at this point, and the PS1 was starting to show its age, but I was happy with the console and excited to play a new game. My mom was aware it was rated M, but I had played other T and M games before, so she let me rent Silent Hill. Later that day, I’d play what remains the scariest moment I’ve ever experienced in a video game. In hindsight, I wish she’d said no.
Before Silent Hill, I hadn’t really played a scary game. I’d played games that had moments that were scary or tense, but nothing that I would classify as horror or even horror-adjacent. I’d never played Resident Evil, Alone in the Dark, or anything like that. Looking back, I can’t even tell you why I picked Silent Hill that day. I’d often just grab something that jumped out at me and that I hadn’t played before, as I desperately tried to play everything I could get my hands on.
” That was the very first thing I saw when I booted up Silent Hill on my PS1. My younger brother was watching. Neither of us really understood what I had just put into the console. I remember thinking how odd it was that the game started with that warning. But I pushed through and was impressed by all the pre-rendered cutscene clips that make up the game’s intro video.
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