While Gamescom Opening Night Live's trailer for Final Fantasy 7 Revelation didn't contain the juiciest morsels, the event also hosted a deep dive into the game where fans got even more details—including why one official Square Enix dev is "worried" about Vincent Valentine. Indeed, if there was one disappointment with Final Fantasy 7 Rebirth, it's that Vincent Valentine was not as prominent as his most diehard fans want him to always be.
That does not apply to Final Fantasy 7 Revelation. Vincent Valentine is going to play a much bigger role this time around, being more available from the outset, and that means time spent playing as him. Many fans no doubt have memories of playing him in the original and his Final Fantasy 7 game, Dirge of Cerberus, and while this is different, it's apparently really good—concerningly good.
During a recent interview, a Final Fantasy 7 Revelation dev details some of the new changes coming to the game after Rebirth.
Gamescom recently hosted a deep dive into Final Fantasy 7 Revelation 's combat (alongside the recently released and well-reviewed Star Wars: Zero Company as well). In it, game director Naoki Hamaguchi explained how players can freely switch between Valentine's two dominant combat modes. The first is his long-range gunslinging style, but as fans know, that's not all he's capable of. Thanks to experiments by Hojo, Valentine can also transform into the Galian Beast thanks to Jenova cells and Chaos-infused Mako Energy, and players can change into that seamlessly for close-range combat in his beast form as well.
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