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South Australian government makes largest investment in game development by doubling its Digital Games Fund to $1m

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South Australian government makes largest investment in game development by doubling its Digital Games Fund to $1m

This year's DGF offers three funding streams to support all stages of game production to boost local game development

The South Australian Film Corporation (SAFC) has doubled its Digital Games Fund (DGF) funding to $1 million to support local developers.

Following the success of its inaugural round last October, which distributed $500,000 among 11 studios, this year's DGF represents the South Australian government's largest single investment in game development.

The DGF now offers three funding streams: up to $30,000 for pre-production, prototype development, proof of concept, early design and market testing; up to $150,000 for production as projects move toward commercial release; and up to $50,000 for post-release activities such as localisation, porting, and related work.

The SAFC has also introduced the Game Studio Placement Program alongside this year's DGF to support paid placements for early- and mid-career creators in local studios. Those eligible can apply for subsidised salary and superannuation support for a six or 12-month full-time placement.

Applications for the DGF open on Wednesday, October 21. The Game Studio Placement Program will launch later this year.

The DGF was established to boost the development of original local games, help developers expand their businesses, and increase the number of games from South Australia globally.

The pilot program last October received over 50 applications. Successful projects include Powerbomb Games and Tinkertown's Pro Jank Footy, which reached the top spot on Nintendo Switch. Bad Plan Studios secured a publishing deal with Thailand-based Rising Tide Publishing for End of Ember , while Little Bandit's The Troll & The Witch's House and Cowboy Fish's Peppermint were selected for exhibition at PAX Australia.


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