Marvel's Wolverine sells 2.4 million units, contributing to improved second quarter results
Sony has raised its full-year forecast for its games segment after higher net sales and operating income in the second quarter.
The platform holder attributed the results to higher sales from network services and first-party software, including Marvel's Wolverine, which surpassed 2.4 million units.
Hardware revenue declined due to lower PlayStation 5 unit sales. However, the console sold 2.6 million additional units in the second quarter, bringing lifetime sales to 93.7 million.
Sony's G&NS segment operating income rose because it did not include a one-time loss of ¥49.8 billion in the same period last year, which included a $765 million impairment loss from Bungie. Excluding these factors, GN&S operating income rose 29% during the quarter.
Overall, Sony attributed the gains in its GN&S results to higher sales of network services and first-party software.
Game software revenue rose 12.5% to ¥708.5 billion ($4.4 billion), with digital software and add-on content contributing ¥643.9 billion ($4 billion). Physical software revenue increased 21.7% to ¥43.1 billion ($272 million).
Insomniac Games' Marvel's Wolverine contributed to the "improved results of the entire segment for the quarter." Since its September 15 launch, the game has sold 2.4 million units.
Full game software unit sales reached 88.2 million for the period, including 8.2 million first-party units.
37 billion).
Source link







