I honestly can't tell you how many times I've completed The Legend of Zelda: Ocarina of Time, let alone how many hours I've spent in its bucolic version of Hyrule. Though, when I told my Mum about the upcoming remake she said, 'Oh the one with the music,' in a tone I've decided to interpret as delight. I think that says a lot about how much of a fixture this game was in my life, in our household.
The existence of the Switch 2 remake isn't a surprise - it's a very safe bet for Nintendo - and it's not the first time Ocarina has been remade either. (And I highly doubt the last.) Yet, it is the first time the game feels like it's been reworked from the ground up. A proposition that left me wondering if this version can live up to the game that originally turned me into a Zelda fanatic.
Let's start with the most obvious change - the graphics. The art style got a real mixed reaction after the first full trailer dropped. A proper marmite situation. You either love the peculiar 'haunted doll' art style, or you think Link and Zelda are born from the darkest depths of the uncanny valley. I fell into the 'love' category upon my first viewing but, the more I rewatched the trailer, the more I started to worry it was all a little too much. Having now played parts of the remake, I'm happy to say my gut instinct was, indeed, correct.
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