Piecing together comments from victims of Microsoft’s latest round of layoffs, it seems that we may have been due to see a new Age of Empires game. Not anymore, however, given the gutting of internal studio World’s Edge, the team that had overseen the production of the recent remasterings of Age of Empires and Age of Mythology titles. With the studio losing at least half its staff, seemingly including key figures like Adam Isgreen, and being moved into Activision’s domain, it appears that a new entry in the beloved RTS series might have been lost, too.
This information has been jigsawed together by Idle Sloth on X, who noticed that Adam Isgreen had posted to LinkedIn noting that ahead of the firings, World’s Edge had “some great plans for what’s next,” while Andrew Martz, best known for his time at Gearbox, wrote to his LinkedIn that “our next project was cancelled.”
UPDATE | A new Age of Empires game has been shelfed due to the layoffs
Adam Isgreen (formerly Studio Creative Director)
“We had some great plans for what's next – and I hope the team that remains can rise to the occasion down the line.”
While this doesn’t definitely mean it was a new Age of Empires , all signs certainly point in that direction. World’s Edge was created to be something of a peculiarity within Xbox—rather than a development studio itself, it instead existed to oversee the Age of Empires franchise within Microsoft (an IP the company has owned since 1997), supervising multiple studios working on the series’ games.
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