Nothing zaps the joy right out of launch day celebrations like getting laid off alongside half of your team, but that's exactly what happened to dozens of Id Software developers during Microsoft's July 2026 bloodbath (not to be confused with its September 2026 bloodbath) alongside the release of the Revelations DLC for Doom: The Dark Ages. Amid reports that the studio was gutted down to support studio size, the total confirmed number of laid off employees, per Game Developer, was 136 as of this past July, which current studio leadership has confirmed was about half of the team. That's an absolutely devastating loss of institutional talent, but a group of former Id Software devs has risen from the ashes as new worker-owned studio Hidden Horses. In the studio's announcement documentary, they don't hold back.
"It's just wild the talent that they let go. It's just wild that they would attack Id like that the day before we release our DLC. It really felt like an attack," says Hidden Horses co-founder and former Id Software tools programmer John-Michael Quinlan.
"It was probably emotionally the worst day of my life," says former Id Software senior technical designer Jordan Turner, who's now co-founder and, fittingly, technical designer at Hidden Horses. "I don't think I've cried that much in my entire life."
"I did not see it coming at the time that I was told," says former Id Software programmer, now Hidden Horses rendering programmer, Regan Carver. ' She thought I was joking at first, and then she realized I wasn't.
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