CONNECT WITH US
Gaming

Gaming

Keeping hold of Company of Heroes was essential for Relic to leave Sega, Relic CEO says – "Without it we would have been a dead studio"

Rock Paper Shotgun logo

Published on

Add as a preferred source on Google
Keeping hold of Company of Heroes was essential for Relic to leave Sega, Relic CEO says – "Without it we would have been a dead studio"

In the nearly 30 years since they opened their doors, Relic have been an enormously influential studio. Responsible for lauded RTS series Homeworld, Dawn of War, and Company of Heroes, they also dabbled in other genres with third-person shooter The Outfit and the original Warhammer 40,000: Space Marine. Yet, despite this history, in 2024, when Relic were negotiating their sale from Sega to UK investment firm Emona Capita, CEO Justin Dowdeswell knew the rights to Company of Heroes had to be part of the deal. "Without it we would have been a dead studio," he tells me.

Without naming names Dowdeswell points out that there are "numerous examples" of studios that weren't able to survive on their name alone. Not only did Relic need the ability to make more games in the series that they were known for, but they also needed the income from back catalogue sales a series like Company of Heroes provides.



Source link

Disclaimer

We strive to uphold the highest ethical standards in all of our reporting and coverage. We TheMorningPulse.fyi want to be transparent with our readers about any potential conflicts of interest that may arise in our work. It's possible that some of the investors we feature may have connections to other businesses, including competitors or companies we write about. However, we want to assure our readers that this will not have any impact on the integrity or impartiality of our reporting. We are committed to delivering accurate, unbiased news and information to our audience, and we will continue to uphold our ethics and principles in all of our work. Thank you for your trust and support.