Founded in 2006, Trophy Games has spent two decades establishing itself as a recognised name in mobile gaming, putting its own unique stamp on the management simulation genre with the release of its debut football management sim, Trophy Manager.
And, while Trophy Games would later return to football management with Pro 11 and Women's Soccer Manager, its ambitions didn't stop at the beautiful game.
Its subsequent ventures into the world of transport has laid new ground for success, with Truck Manager becoming a particular fan favourite. Packed with the appeal of expanding your workforce, keeping pace with the competition and strategising to keep the profits ticking over, it's another example of Trophy Games' knack for developing deep management experiences traditionally associated with PC and browser-based gaming.
So, what's next for the studio? Well, we caught up with Søren Gleie, CEO of Trophy Games, to find out what the future holds for the developer. As a little teaser, the possibilities could span new ventures in fishing, airport management and theme parks, as well as the less explored but fertile (excuse the pun) world of horse breeding.
Søren Gleie, CEO of Trophy Games. Photo provided courtesy of Trophy Games.
We eventually decided to make a football game, bicycled to the library to borrow books about programming, and went on to create Trophy Games in 2006, starting with our original browser-based title, Trophy Manager.
This has been my first and only games industry experience. Over the past two decades, Trophy Games has grown into a publicly traded studio on Nasdaq First North Copenhagen, expanding our focus onto mobile and PC live-service games while reaching over 100 million total installs.
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