Rather than any one game, this Steam Next Fest, Valve's latest game demo extravaganza, has been dominated by generative AI and discussions around it. A record 8,000 demos, many of them plainly or proudly marked by AI, have made it more difficult for game developers to cut through.
If previous Steam Next Fests were noisy, this one is cacophonous. But there are, as ever, plenty of promising games coming out and coming up. To that list of games, let's add Probably Stolen, a job sim that feels named for the times and is, in part, a game about how to "stop rampant AI" in a cyberpunk city. At the time of writing, it's also the biggest single-player demo on Valve's SNF charts.
If you told me that I would wake up tomorrow as an NPC in CD Projekt Red's Cyberpunk 2077, I would probably spend the rest of my day playing Probably Stolen to get some practice in. "Craft, trade, and smuggle goods of questionable origin, navigate faction loyalties, and stop rampant AI by killing those it controls," developer Questing Goose Studio says of the game's demo. (The publisher is tinyBuild, which is on a record run including the likes of Graveyard Keeper 2 and ReStory: Chill Electronics Repairs, another shop sim.)
I would call this a shopkeeper sim with a shot of Papers, Please, the still-talked-about immigration desk sim from designer Lucas Pope that challenged players to filter out perceived threats to their motherland. In Probably Stolen, we're told, "You never really know who’s on the other side of the counter.
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