Over the past few months, there's been an explosion of AI in the modding scene. Whether it's mashup mods on Twitter or full decompilation done by Claude, AI is everywhere in the mod community, and it could be killing the hobby.
I got a chance to sit down with ME3Tweaks' Mgamerz to talk about his new Mass Effect Legendary Edition ME3 Multiplayer mod, where I asked him about how AI has affected the modding community. While he admits that Claude is very effective at modding games, it's causing an avalanche of low-effort content that's hard to sift through. And, while there has always been a range of quality for mods, the inherent difficulty of getting into a game's files and changing things was a natural filter that's slowly eroding.
Mgamerz told me, "The difficulty of making mods and getting into it filtered out a lot of low-quality stuff. You see this on stuff like the Switch eShop, I've heard. It's full of slop, because there's no quality control and you can just ship whatever, and then users have to dredge through all sorts of stuff like that."
Although typing in a prompt to mod your own copy of a game is one thing, the problems start to appear once you start distributing it on platforms like Nexus Mods, where you have to be mindful about how your mod will interact with other add-ons, otherwise you're likely to just break peoples' games.
Mgamerz laid out that process, telling me, "In the modding community, you have an ecosystem.
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