Crimson Desert 's Charting the Unknown has arrived, but rather than a focused story expansion, it's more about adding other elements to the existing world.
This includes endgame challenges, new housing options, a romance system, plus a sailing ship and ocean questline about exploring Pywel's treacherous coast and islands. Each feature has different unlock requirements, so here are the exact details for each.
You can unlock the ability to buy or build your first ship after "Expanding the Camp" in "Gathered Will" during the "Grounds of the Sunrise" Greymane faction quest.
The quest to build your first ship will unlock, and progressing this questline will lead to the new ocean story.
You can upgrade to a medium or large ship for 1.2 million or 6 million camp funds respectively, or build either, which will cost less funds, but more materials.
You need to complete the main story to unlock the new Garden of Trials combat challenges. Once finished:
Visit the Axiom Archive in the abyss, where you first met Alustin near the start of the game.
Turn right before the building's staircase and door to find a corridor into the new annex.
There are also new story quests for Kliff, Oongka, and Damiane, which start after the main story is complete in Pailune and Demeniss, respectively, including new combat encounters in the world.
You can check via an NPC's interaction menu to see whether romance is possible.
After you reach 100 trust, select the "seduce" option, then once likeability is full, you can "propose".
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