GTA 6 isn't just gearing up to be one of the biggest game launches in history – it might just be one of the biggest games, period, with a map that's twice as big as its predecessor's.
Rockstar tells Edge as much as part of its exclusive cover story, revealing that the total land mass – including both Vice City and its surrounding areas – is almost as big as the playable maps that GTA 4, 5, and Red Dead Redemption 2 boast… combined.
That's downright massive, to say the least, but it's made all the more impressive by the sheer amount of detail to it. The world is set to feel alive and immersive at every turn.,
Aaron Garbut, head of development and co-studio lead, confirms as much, stating that GTA 6 has "an order of magnitude more interiors" than older Grand Theft Auto entries, including the fifth.
"Every back alley is as densely detailed and interesting as the others. You can go anywhere, any random location, and so many people have thought about that location."
Heck, after years of exploring himself, Garbut states he's still discovering places he's never seen.
Unsurprisingly, news of the game's mind-boggling size has reached online forums. Over on Reddit , folks are reacting to the prospect of such a large map in GTA 6, with some drawing comparisons to Red Dead Redemption 2 and how it "has a lot of locked doors for as sparsely populated with dwellings the game is" – an issue the new GTA apparently won't suffer from itself with all those "interiors" Garbut makes mention of.
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