I really enjoyed Gears of War: E-Day‘s campaign. It’s a lengthy experience that looks amazing and does a fantastic job of showing the fall of humanity in the early days of the surprise Locust invasion of the surface. However, I did not enjoy having to fight giant floating ballsacks that take far more damage than you’d expect and that fill the sky with tiny, annoying spores that shoot needles.
Out now on Xbox and PC, Gears of War: E-Day is a prequel to the original Gears trilogy and stars Dom and Marcus alongside two new squadmates, Mags and Lucas. Over the course of the campaign’s 12-15 hours, players get to see the earliest moments of Emergence Day, when nasty Locust monsters erupted from underground and killed millions. Then players get to experience the next two days or so that followed as they desperately try to save as many as they can while figuring out this never-before-seen enemy. Most of the enemies in E-Day are classic foes seen in older Gears games, like Locust drone soldiers, boomers, and wretches.
However, there is a new floating monster that appears, which is weird because this is a prequel and we never see them again. They’re known as spore maidens, but everyone in the game just calls them floating ballsacks, and they are just the worst.
These damn hovering ballsacks are incredibly annoying to fight. For one thing, they are very tough. On the game’s standard difficulty, it takes 200+ bullets from a lancer to down them.
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