Sources tell The Verge that Gears of War: E-Day has sold over 400,000 copies across console and PC, and Game Pass is likely to blame.
The latest entry in the Gears franchise released to critical acclaim earlier this month, drawing high scores from reviewers and fans alike. (IGN scored the game a 9 out of 10, saying its “stellar story campaign is complemented by an excellent multiplayer suite.”)
However, it seems the title’s popularity isn’t translating to sales — at least, that’s according to a new figure reported by The Verge. Correspondent Tom Warren cited a source who estimated that 400,000 copies of the game have been sold in total across consoles and PC, which paints a grim figure considering the prestige of this particular release.
Many are pointing to Xbox Game Pass as the reason for this surprisingly low figure. The game was a day-one release on the service, and was available for early access five days before its official launch via a $30 Premium Edition Upgrade, meaning that total units sold are most certainly lower than those who accessed the title through Game Pass. (It’s also worth noting that most players were under the impression this would be a multiplatform release until Xbox revealed it as a console exclusive just four months before launch.)
Data from Alinea Analytics appears to corroborate this thought. 7 million players accessed E-Day using their Game Pass subscription, rather than buying a copy.
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