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I'm standing on top of a flying fortress hundreds of feet in the air, as around me, 15 or so players wage a losing battle against a swarm of flying robots armed with rockets and lasers. It's utter chaos. We fight further and further into the ship, unlocking platforms, defeating waves of enemies and giant turrets which pop out of the deck to gun down unsuspecting looters. But I think we're done.
Time is running short and we've once again stalled at this stage of the puzzle. All that's left now is to try and make it back to ground in one piece and live to attempt another day. This is the Frigate, one of Arc Raiders two new raid-style activities, and it's exactly what the game needed.
Rather than content you can complete the day the update comes out, Frozen Trail's Frigate and Fallen Emperor represent a deeper loot chase, tied into upgrading the new outpost and workbenches to fashion special weapons which fire explosive bullets or incendiary grenades.
More than that: they're properly fun . I've raided a lot in Destiny 2, completed its dungeons more times than I can count (including soloing some) and I'm quite impressed with the variety of these endgame challenges, how they demand cooperation from players, but also really tie into the features and loot chase that Frozen Trail added.
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