Developer One More Level is wall-running toward another big success with its recently-released first-person Soulslike, Valor Mortis, which has already broken even after its first week.
The studio best known for shoot-and-slash series Ghostrunner celebrated the milestone earlier today. "We are beyond proud to announce that Valor Mortis has officially reached a break-even point in just seven days," the developer wrote in a recent social media post.
"This incredible milestone wouldn't be possible with you," it added. "Thank you for answering the Emperor's call and believing in our vision!"
We are beyond proud to announce that @ValorMortis has officially reached a break-even point in just 7 DAYS! This incredible milestone wouldn't be possible without YOU. Thank you for answering the Emperor's call and believing in our vision! https://t.co/w0Bh6y2YrO
Breaking even means Valor Mortis has officially made back the money that was spent on its production - every sale from here on out is presumably pure profit for One More Level and the game's publisher, Lyrical Games.
What makes the achievement even more impressive is that Valor Mortis came out in perhaps the most hectic period for new games we've seen in years. The inevitable black hole known as GTA 6 understandably crammed tons of games into the months before and after its November release date - heavy hitters such as Control Resonant, Onimusha: Way of the Sword, Silent Hill Townfall, Gears of War: E-Day, Marvel's Wolverine, and many more launched mere weeks or sometimes even days apart from each other.
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