Platform:
PlayStation 5, Xbox Series X/S, PC
Publisher:
Square Enix
Developer:
Square Enix
Release:
I played roughly 45 minutes of Final Fantasy VII Revelation during Gamescom 2026 back in August, and though the remake series' prior two entries kept my excitement alive, I walked away from that demo disappointed. Set during Revelation's fourth chapter, it was overwhelming, aimless, and lacking the moments that made Final Fantasy VII Remake and Final Fantasy VII Rebirth so thrilling, all while doubling down on the latter's worst aspect: an overwhelming amount of content. I'm all for open-world games stuffed to the brim with things to do, especially in an economy where being a gamer is more expensive than ever, but I was hoping my first taste with Revelation would feature some of the stakes, mystery, and "Hey, the world is ending very soon" combat urgency I expect of this impending finale. While the Chapter 4 Gamescom demo didn't, I'm happy to report that my second go at playing Revelation, this time during Tokyo Game Show last week, is exactly what I was looking for.
I check into the incredible Final Fantasy VII Revelation booth, complete with multiple photo opps, including one that allows you to embrace your true Aerith, moments away from a certain backstab (my rendition is below – and don't worry, it will haunt me forever that I got my hands wrong for the photo). I follow a Square Enix representative into a closed-off area buzzing with PlayStation 5 Pro consoles enclosed within walls featuring anti-Shinra posters celebrating the cast of Revelation.
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