Faults are portals that take you to an abstract world in Control Resonant, and they get you one step closer to learning what happened to Jesse, the protagonist from Control and your sister.
Completing faults is the main objective of the "Search for Jesse" main story quest. Faults are extremely important, as you'll get a traversal ability when you finish it. These abilities let you walk on walls, slingshot to rooftops, and more —making exploration that much easier.
Here's where you can find faults in Control Resonant, and what traversal abilities they unlock.
[Ed. note: This guide is currently a work in progress. We'll update this guide with every fault and traversal ability shortly.]
Faults are spread throughout New York City in Control Resonant, but they can be fairly hard to find. Look out for any visions of Jesse as you're exploring, as they're a good indication that one is close by. Whenever you see one, make it your top priority to complete it, especially if you enjoy exploring. Completing one will reward you with a traversal ability. If you've seen any vertical roads or translucent orbs around, these abilities will give you the power to get past them.
Below, we've listed the faults that we've found so far, as well as the traversal abilities that they unlock.
The first fault you'll encounter is the one in the prologue.
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