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Experimental Build Of Nvidia’s DLSS 5 AI Slop Filter Leaks And Turns Beloved Video Game Characters Into Uncanny Valley Weirdos

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Experimental Build Of Nvidia’s DLSS 5 AI Slop Filter Leaks And Turns Beloved Video Game Characters Into Uncanny Valley Weirdos

Back in March, Nvidia unveiled DLSS 5: the new version of its Deep Learning Super Sampling upscaling tech, tentatively slated for a fall 2026 release, which includes a generative AI upscaling mode that completely alters the way games look. The internet immediately recoiled in horror at the yassified AI slop filter, prompting Nvidia’s CEO, Jensen Huang, to state that everyone was “completely wrong” about the tech and that Capcom and Bethesda were on board with the “artistic control” that DLSS 5 offers.

Last night, an unfinished version of DLSS 5 leaked online through NBA 2K27’s early access build. As explained by VideoCardz, the “nvngx_dlssnr.dll” library file was immediately identified as version 310.8.0.0 of NVIDIA DLSSNR, and it contained the unreleased runtime for DLSS 5 Neural Rendering.

Roughly five hours later, the RenoDX modding community managed to get DLSS 5 working in Remedy Entertainment’s Control. If the point of the tech was to make Jesse Faden look like an old-aged pensioner, then mission accomplished.

Modders have since released versions of the DLSS 5 filter mod to other games, including the likes of The Elder Scrolls V: Skyrim and Final Fantasy VII Rebirth . While the Skyrim example is more creepy than anything, as it gives all the characters this unnerving, dead-behind-the-eyes look, the Final Fantasy VII Rebirth screenshots somehow transform Cloud into a version of Scarlett Johansson who has been leading the last remnants of humanity in a war against its AI overlords.


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